<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>X-YZE Devlog - itch.io</title><link>https://darkfairyrune.itch.io/x-yze</link><description>Bump combat action with a mysterious short story.</description><item><guid>https://darkfairyrune.itch.io/x-yze/devlog/1097796/dev-diary-designing-x-yze</guid><title>[DEV DIARY] Designing X-YZE</title><link>https://darkfairyrune.itch.io/x-yze/devlog/1097796/dev-diary-designing-x-yze</link><pubDate>Wed, 29 Oct 2025 22:45:42 GMT</pubDate><category>devlog</category><description><![CDATA[<p>~ NOTE: This post is cross-posted from my blog ~ This is dev diary #2 for my game X-YZE . It talks about a bunch of different topics related to the design and development process of the game. If you w...</p>]]></description></item><item><guid>https://darkfairyrune.itch.io/x-yze/devlog/1070092/minor-update-v102-actually-kinda-big</guid><title>[MINOR UPDATE] v1.02 (actually kinda big)</title><link>https://darkfairyrune.itch.io/x-yze/devlog/1070092/minor-update-v102-actually-kinda-big</link><pubDate>Thu, 09 Oct 2025 00:40:42 GMT</pubDate><category>devlog</category><description><![CDATA[<p>FIXED hopefully fixed most if not all issues with pause menu strangeness fixed incorrect font credit fixed some menu sfx not playing correctly fixed being able to pause during credits fixed game think...</p>]]></description></item><item><guid>https://darkfairyrune.itch.io/x-yze/devlog/1065213/dev-diary-composing-x-yze</guid><title>[DEV DIARY] Composing X-YZE</title><link>https://darkfairyrune.itch.io/x-yze/devlog/1065213/dev-diary-composing-x-yze</link><pubDate>Fri, 03 Oct 2025 14:59:47 GMT</pubDate><category>devlog</category><description><![CDATA[<p>~ NOTE: This post is cross-posted from my blog ~ At the time of this post going live, my game X-YZE will have been out for 1 week. This is the first of a few dev diary pieces I plan to write. It also...</p>]]></description></item><item><guid>https://darkfairyrune.itch.io/x-yze/devlog/1061736/mac-m1-compatibility</guid><title>Mac M1 Compatibility</title><link>https://darkfairyrune.itch.io/x-yze/devlog/1061736/mac-m1-compatibility</link><pubDate>Mon, 29 Sep 2025 15:48:20 GMT</pubDate><category>devlog</category><description><![CDATA[<p>If anyone is trying to run the game on a Mac with an M1 chip architecture, the game will crash on startup. I just discovered that the version of Godot this game is built with (4.2.1) has a bug with M1...</p>]]></description></item><item><guid>https://darkfairyrune.itch.io/x-yze/devlog/1059905/minor-update-v101</guid><title>[MINOR UPDATE] v1.01</title><link>https://darkfairyrune.itch.io/x-yze/devlog/1059905/minor-update-v101</link><pubDate>Sat, 27 Sep 2025 04:43:28 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Some bugfixes (including fixing some softlocks) and tiny difficulty tweaks: fixed some issues with EKI boss that made the final phase way harder than intended fixed final door at end of PUR boss fight...</p>]]></description></item></channel></rss>